// Software Engineer

Jiaming
Wu

I build reliable, scalable systems and craft developer-friendly interfaces. Passionate about distributed systems, clean APIs, and open source.

01 / about

Who I Am

Hi, I'm Jiaming — a software engineer with a focus on backend systems and full-stack web development. I thrive at the intersection of performance and developer experience, building tools that are fast to use and easy to maintain.

When I'm not writing code, I enjoy contributing to open-source projects, exploring new programming paradigms, and hiking on weekends.

TECH STACK

Go Python TypeScript React PostgreSQL Redis Docker Kubernetes AWS gRPC GraphQL Linux

02 / experience & education

Where I've Been

2023 — Present

Senior Software Engineer

Acme Corp · San Francisco, CA

Led the redesign of the core data ingestion pipeline, reducing latency by 40%. Mentored junior engineers and drove adoption of internal platform tooling.

2021 — 2023

Software Engineer II

Nexus Systems · Remote

Built and maintained microservices handling 50K+ requests per second. Contributed to the open-source SDK used by external partners.

2019 — 2021

Software Engineer

StartupXYZ · New York, NY

Full-stack engineer on a small team — owned features from design to deployment, from the React frontend to the Go backend and Postgres schema.

2015 — 2019

B.S. Computer Science

University of California, Berkeley

Graduated with honors. Coursework in distributed systems, algorithms, databases, and computer architecture. Research assistant in the Systems Lab.

03 / projects

Things I've Built

FlowDB ↗ GitHub

A lightweight, embeddable time-series database written in Go with a simple HTTP API and built-in compression for long-term storage.

Go Time-Series Open Source
Scaffold CLI ↗ GitHub

A developer tool that generates production-ready project templates with CI/CD, linting, and containerization pre-configured. 800+ GitHub stars.

TypeScript Node.js CLI
KV-Raft ↗ GitHub

A distributed key-value store implementing the Raft consensus algorithm from scratch, with a Python client library and linearizable read/write guarantees.

Go Raft Distributed Systems
Pixelate ↗ Demo

Real-time collaborative pixel art editor built with WebSockets, React, and a Go backend — supports rooms of up to 100 concurrent users.

React WebSocket Go

04 / contact

Let's Connect

I'm always open to interesting conversations, collaborations, or new opportunities. Feel free to reach out through any of the channels below.